Blog

La musique adaptative, en pratique

Techniques audio, alternatives sans code à Wwise et FMOD, notes de composition IA, et ce que nous apprenons en créant l'audio de jeu sans middleware.

Filtré par #audio effacer

What Is Adaptive Music? A Beginner's Guide for Game Developers
Dernier·3 min de lecture

What Is Adaptive Music? A Beginner's Guide for Game Developers

Adaptive music is one of the most misunderstood terms in game audio. A clear, no-jargon explanation of what it is, how it differs from interactive music, and how to start.

Lire l'article →
Puzzle Game Music: How to Score Without Distracting the Player
·3 min de lecture#puzzle#music#genre guide

Puzzle Game Music: How to Score Without Distracting the Player

Puzzle game music needs to support concentration, not compete for it. A guide to tempo, repetition tolerance, and adaptive techniques for flow-state genres.

Real instruments in a browser DAW: samples, analog synths, and honest limits
·1 min de lecture#instruments#engineering#audio

Real instruments in a browser DAW: samples, analog synths, and honest limits

Browsers can't run VSTs — ever. Here's how we got a Salamander grand, VSCO strings and a CS-80-style brass into Mowjera anyway, and where the honest limits still are.

Adaptive music 101: thinking in states, not songs
·1 min de lecture#adaptive-music#game-audio#guide

Adaptive music 101: thinking in states, not songs

Game music isn't a playlist — it's a graph. A practical introduction to state-based scoring: Explore, Tension, Combat, and the transitions that make players feel the change.

Écoutez ce dont parlent ces articles

Chaque technique présentée ici est en ligne sur le marketplace — états adaptatifs, brouillons IA, vrais instruments échantillonnés, démos jouables.

Parcourir les partitions