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Adaptive music, in practice

Technique, Wwise/FMOD alternative comparisons, AI composition notes, and what we learn building game audio without middleware.

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OGG vs WAV vs FLAC for Game Audio: What to Ship
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OGG vs WAV vs FLAC for Game Audio: What to Ship

OGG vs WAV vs FLAC for games: compare file size, quality, looping and Godot, Unity and Unreal support, and pick the right format for music and SFX.

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Every technique here is live on the marketplace — adaptive states, AI drafts, real sampled instruments, playable demos.

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